A/D Rival Break
攻守突破・対抗
Пассивный A
наследуется
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | A/D Rival Break | 300 |
If unit or foe initiates combat after moving to a different space, grants Atk/Def+10 and an additional Atk/Def+X to unit (X = highest bonus on each stat between target and foes within 2 spaces of target; calculates each stat bonus independently) and unit deals +7 damage during combat (excluding area-of-effect Specials), and also, if unit initiates combat, reduces damage from foe's attacks by Y × 4 during combat (excluding area-of-effect Specials). Reduces damage by Y × 4 when foe's attack triggers foe's Special during combat (excluding area-of-effect Specials). (Y = number of spaces from start position to end position of whoever initiated combat; max 3.) |