Arms Shield
急所ずらし
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Arms Shield 1 | 60 |
If foe initiates combat or if unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def+2 to unit, unit deals +X damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by X during combat (excluding area-of-effect Specials; if unit has weapon-triangle advantage, X = 3; if unit has weapon-triangle disadvantage, X = 1; if neither, X = 2). |
| 2 | Arms Shield 2 | 120 |
If foe initiates combat or if unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def+4 to unit, unit deals +X damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by X during combat (excluding area-of-effect Specials; if unit has weapon-triangle advantage, X = 6; if unit has weapon-triangle disadvantage, X = 2; if neither, X = 4). |
| 3 | Arms Shield 3 | 240 |
If foe initiates combat or if unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def+7 to unit, unit deals +X damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by X during combat (excluding area-of-effect Specials; if unit has weapon-triangle advantage, X = 10; if unit has weapon-triangle disadvantage, X = 4; if neither, X = 7). |
| 4 | Arms Shield 4 | 300 |
If foe initiates combat or if unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def+10 to unit, neutralizes penalties on unit, unit deals +X damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X (excluding area-of-effect Specials; if unit has weapon-triangle advantage, X = 15; if unit has weapon-triangle disadvantage, X = 5; if neither, X = 10), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). |