Breath of Life
生の息吹
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Breath of Life 1 | 50 |
If unit initiates combat, restores 3 HP to adjacent allies after combat. |
| 2 | Breath of Life 2 | 100 |
If unit initiates combat, restores 5 HP to adjacent allies after combat. |
| 3 | Breath of Life 3 | 200 |
If unit initiates combat, restores 7 HP to adjacent allies after combat. |
| 4 | Breath of Life 4 | 300 |
For allies within 2 spaces of unit, restores X HP to that ally as their combat begins (triggers after effects that deal damage as combat begins; if ally's Def > foe's Def, X = 20% of ally's max HP + difference between stats × 4; otherwise, X = 20% of ally's max HP; max 40% of ally's max HP + damage dealt to ally as combat begins; only highest value applied; does not stack). For allies within 2 spaces of unit, grants Def+4 and reduces the effect of 【Deep Wounds】by 50% during combat. If unit is within 2 spaces of an ally, restores X HP to unit as unit's combat begins (triggers after effects that deal damage as combat begins; if unit's Def > foe's Def, X = 20% of unit's max HP + difference between stats × 4; otherwise, X = 20% of unit's max HP; max 40% of unit's max HP + damage dealt to unit as combat begins; only highest value applied; does not stack). If unit is within 2 spaces of an ally, grants Def+4 to unit and reduces the effect of【Deep Wounds】by 50% during combat. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |