Conquering Fate
運命に打ち勝つ!
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Conquering Fate | 500 |
Moves target ally to opposite side of unit. Grants another action to unit, inflicts【Isolation】 on unit and Pair Up cohort, grants 【Change of Fate】to unit and target ally for 1 turn, grants Special cooldown count-1 to unit and target ally, and grants any Bonus active on unit to target ally, and any active on target ally to unit (once per turn; granted bonuses exclude stat bonuses inverted by Panic). 【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.) 【Change of Fate】 Enables【Canto (2)】. Grants Atk/Spd/Def/Res+5 to unit and unit deals damage = 3 × the total of the number of Bonus and Penalty effects active on unit, excluding stat bonuses and stat penalties, during combat (max 15; including area-of-effect Specials). 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Once per turn. Only highest value applied. Does not stack.) |