Covenant Blast
真絆・神竜破
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Covenant Blast | 500 |
When Special triggers, boosts damage by unit's Spd. Unit can counterattack regardless of foe's range. At start of player phase or, if defending in Aether Raids, at the start of turn 1 of enemy phase, if there is no support partner on the map, grants【Bonded】to allies with the highest Atk at start of battle ("at start of battle" excludes increases to Atk granted after ally is deployed, such as Legendary Effects, Mythic Effects, Bonus Heroes, Great Talent, etc.). At start of player phase or enemy phase, grants【Divinely Inspiring】and "increases Spd difference necessary for foe to make a follow-up attack by 10 during combat" to unit and allies within 3 spaces of unit for 1 turn. For support partner and for allies with the 【Bonded】effect active, reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials; counts as if damage reduction is from a Special; this effect triggers only once per turn if foe initiates combat and the number of spaces from ally's space to foe's space ≤ 3; this effect triggers any number of times if ally initiates combat or if foe initiates combat and the number of spaces from ally's space to foe's space ≥ 4). Reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials), and also, if decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】. 【Bonded】 Grants a status that can trigger certain skill effects to unit for 1 turn. 【Divinely Inspiring】 Grants bonus to unit's Atk/Spd/Def/Res = X × 3 (X = number of allies with the Divinely Inspiring effect within 3 spaces of unit, excluding unit; max 2), grants Special cooldown count-X to unit before foe's first attack, and when unit deals damage to foe during combat, restores X × 4 HP to unit during combat. 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). откат: 5 |