Fetters of Dromi
ドローミの鎖環
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Fetters of Dromi | 300 |
Enables【Canto (2)】. At start of turn, unit can move 1 extra space (that turn only; does not stack). After start-of-turn skills trigger, if【Stall】is active on unit, neutralizes the "unit can move 1 extra space" effect of this skill. Inflicts Atk/Spd/Def/Res-4 on foes within 2 spaces of unit during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
| 2 | Dromi II | 300 |
Enables【Canto (2)】. When Canto triggers, enables unit to use 【Foul Play】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, and neutralizes foe's bonuses during combat. At start of turn, grants "unit can move 1 extra space" to unit (that turn only; does not stack). After start-of-turn skills trigger, if【Stall】is active on unit, neutralizes the "unit can move 1 extra space" effect of this skill. Unit deals +7 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). If unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Once per turn. Only highest value applied. Does not stack.) 【Foul Play】 Range = 3. Unit and target ally swap spaces. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space." |