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Gift of Magic

人に魔道を授けし者

Пассивный A не наследуется
Ступень Название SP Эффект
1 Gift of Magic 300

If unit initiates combat or foe's Range = 2, inflicts Atk/Res-10 on foe during combat, unit makes a guaranteed follow-up attack, and also, if unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%. If foe with Range = 2 initiates combat and foe can make a follow-up attack, foe makes a follow-up attack before unit can counterattack.

2 Gift of Magic+ 300

At start of player phase or enemy phase, grants 【Preempt Pulse】,【Atk Liberate】and 【Res Liberate】to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-10 on foe, unit deals damage = unit's max Special cooldown count value × 4 (excluding area-of-effect Specials), reduces damage from foe's attacks by unit's max Special cooldown count value × 4 (excluding area-of-effect Specials), unit makes guaranteed follow-up attack, and if unit receives consecutive attacks, reduces damage from foe's second attack onward by 80% during combat. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. If foe initiates combat, foe can make a follow-up attack before unit can counterattack. 【Preempt Pulse】 Grants Special cooldown count-1 to unit before unit's first attack during combat. 【Atk Liberate】 Grants bonus to Atk during combat = number of【Bonus】effects active on unit, excluding stat bonuses, + 4 (max 8). 【Res Liberate】 Grants bonus to Res during combat = number of【Bonus】effects active on unit, excluding stat bonuses, + 4 (max 8). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).