Infantry Pulse
歩行の鼓動
Пассивный C
наследуется
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Infantry Pulse 1 | 60 |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit’s HP-5. (Stacks with similar skills.) |
| 2 | Infantry Pulse 2 | 120 |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit’s HP-3. (Stacks with similar skills.) |
| 3 | Infantry Pulse 3 | 240 |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit’s HP. (Stacks with similar skills.) |
| 4 | Infantry Pulse 4 | 300 |
At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of turn, if any infantry ally's Special cooldown count is at its maximum value and that ally's max HP < unit's max HP, grants Special cooldown count-1 to that ally. (Stacks with similar skills.) |