Justice Enforcer
正義の執行者
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Justice Enforcer | 300 |
If defending in Aether Raids during Dark or Chaos season, after combat for unit or allies on the map, destroys foe's Safety Fence (O) structure (triggers even if unit or ally is defeated in combat). At start of turn, if unit's HP ≥ 25%, inflicts 【Exposure】on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit deals +Y damage (max 15; excluding area-of-effect Specials; Y = number of foes within 3 rows or 3 columns centered on unit × 5), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, if decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow X%】during combat (if【Exposure】is active on foe, X = 100; otherwise, X = 40). 【Exposure】 Foe's attacks deal +10 damage. 【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |