Perfect Plan
真読み通りです!
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Perfect Plan | 400 |
Enables Canto (2). At start of turn or after unit acts or triggers Canto, grants【Rally Spectrum】to unit and allies within 2 spaces of unit and inflicts 【Hush Spectrum】on closest foes and foes within 2 spaces of those foes through their next actions. After Canto (including cases where action is ended due to Canto Control), if unit used an Assist skill on the current turn, grants another action to unit, and re-enables Canto (once per turn; does not trigger when affected by effects of traps in Aether Raids during Canto). For unit and allies on the map with 【Rally Spectrum】active, if it is unit's or ally's first combat they initiate this turn and target foe's first combat initiated against them this turn, if foe has【Hush Spectrum】active, reduces damage from foe's first attack to a maximum of 1 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). Inflicts Atk/Spd/Res-5 on foe and unit deals +X × 5 damage (max 25; excluding area-of-effect Specials), and reduces damage from foe's attacks by X × 3 during combat (max 15; excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties). If decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】during combat. 【Rally Spectrum】 Grants Atk/Spd/Def/Res+5 to unit during combat and if unit's attack can trigger unit's Special, grants Special cooldown count-X to unit before unit's first attack during combat (X = 1 if unit can trigger the "unit attacks twice" effect or if unit's maximum Special cooldown count is reduced (Special trigger is accelerated); otherwise, X = 2). (That turn only.) 【Hush Spectrum】 Inflicts Atk/Spd/Def/Res-5 on unit during combat. If unit's attack can trigger unit's Special, inflicts Special cooldown count+1 on unit before unit's first attack during combat (cannot exceed the unit's maximum Special cooldown). If unit's maximum Special cooldown count is reduced (Special trigger is accelerated) and if foe's attack can trigger foe's Special, grants Special cooldown count-1 to foe before unit's first attack during combat. 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |