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Pure Dragon Wall

正真竜鱗障壁

Пассивный B не наследуется
Ступень Название SP Эффект
1 Pure Dragon Wall 300

If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by the following percentage: if it is unit's first combat initiated by unit or first combat initiated by foe in player phase or enemy phase, percentage = difference between stats × 6 (max 60%); otherwise, percentage = difference between stats × 4 (max 40%). Inflicts Atk/Def/Res-5 on foe, deals damage = X% of unit's Res (if it is unit's first combat initiated by unit or first combat initiated by foe in player phase or enemy phase, X = 30; otherwise, X = 20; including from area-of-effect Specials; excluding Røkkr area-of-effect Specials), reduces damage from foe's attacks by X% of unit's Res (including from area-of-effect Specials; excluding Røkkr area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe (cannot exceed the foe's maximum Special cooldown) and grants Special cooldown count-1 to unit before foe's first attack during combat. At start of turn and after combat, if dragon or beast ally is on player team or if unit is within 2 spaces of an ally, restores 10 HP to unit.