Refined Magic
研鑽重ねし魔道の力
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Refined Magic | 300 |
Disables foe's skills that "calculate damage using the lower of foe's Def or Res" (including area-of-effect Specials). At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Def+6, 【Fringe Bonus】, and "foe cannot make a follow-up attack" to unit and allies within 2 spaces of unit and grants【Assign Decoy Twin】 to target allies within 2 spaces of unit for 1 turn. (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def at start of battle, excluding unit; "at start of battle" excludes increases to Def granted after ally is deployed, such as Legendary Effects, Mythic Effects, Bonus Heroes, Great Talent, etc.) If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit, deals damage = 20% of unit's Res (excluding area- of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and also, if unit's Res > foe's Res, unit attacks twice during combat. 【Fringe Bonus】 Grants bonus to Atk/Spd/Def/Res during combat = highest bonus on each stat between unit and allies within 2 spaces of unit for 1 turn. Calculates each stat bonus independently. 【Assign Decoy Twin】 If foe's Range = unit's Range and foe initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit (triggers only if unit is not equipped with a skill that can trigger another Savior effect; if unit is granted multiple statuses that enable【Savior】effects to trigger,【Savior】will not trigger). If foe's Range = unit's Range and foe initiates combat, any "reduces damage by X%" effect that can be triggered only once per combat by unit's equipped Special skill can be triggered up to twice per combat (excludes boosted Special effects from engaging; only highest value applied; does not stack). 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. |