Reject Tyranny
暴虐への怒り
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Reject Tyranny | 300 |
If unit can transform, transformation effects gain "if any foe is within 3 columns or 3 rows centered on unit" as a trigger condition (in addition to existing conditions). If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms. At start of turn, if unit's HP ≥ 25%, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn, and grants【Range: 2 Style】to unit and sword, lance, axe, dragon, or beast allies within 2 spaces of unit for 1 turn. If unit is transformed or unit's HP ≥ 25% at start of combat, grants Atk/Spd/Def/Res+X+8 to unit, unit deals +X × 4 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X × 4 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional X × 4 (excluding area-of-effect Specials; X = number of spaces from start position to end position of whoever initiated combat; max 3), neutralizes effects that inflict "Special cooldown charge -X" on unit, and grants Special cooldown count-Y to unit before unit's first attack during combat (Y = number of Penalty effects active on foe, excluding stat penalties; max 2). 【Range: 2 Style】 Unit can use the following【Style】: ――――― Range: 2 Style ――――― Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe. After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can only be used if unit has Range = 1. ―――――――――――――――――――― This Style is disabled when unit has another 【Style】. After combat where this【Style】 is used, removes this status. 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. When unit has a status or a skill that enables use of a Style, Duo Skills and Harmonized Skills cannot be used while unit can take an action (those skills can be used after unit has acted). Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. |