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Res Tactic

魔防の指揮

Пассивный C наследуется
Ступень Название SP Эффект
1 Res Tactic 1 60

At start of turn, grants Res+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.

2 Res Tactic 2 120

At start of turn, grants Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.

3 Res Tactic 3 240

At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.