Res Tactic
魔防の指揮
Пассивный C
наследуется
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Res Tactic 1 | 60 |
At start of turn, grants Res+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |
| 2 | Res Tactic 2 | 120 |
At start of turn, grants Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |
| 3 | Res Tactic 3 | 240 |
At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |