Seiðr Cannon
真魔弾
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Seiðr Cannon | 500 |
Boosts damage by 80% of unit's Spd and calculates damage using the lower of foe's Def or Res when Special triggers. At start of player phase or enemy phase, grants【Truly Incited】and【Dodge】to unit and allies within 2 spaces of unit for 1 turn. Reduces damage from foe's attacks by 40% (excluding area-of-effect Specials) and grants Special cooldown count-X to unit before unit's first attack and before unit's first follow-up attack during combat (on turns 1 through 4, X = 3; otherwise, X = 1). On turns 1 through 4, or if decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】during combat. 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). откат: 4 |