Strat Assault
計略・一斉突撃
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Strat Assault 1 | 60 |
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants 【True Charge】to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Def/Res-2 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +1 damage during combat (excluding area-of-effect Specials). 【True Charge】 Unit can move up to 3 spaces in any cardinal direction without being affected by movement obstruction effects from skills. (Cannot move through foes or terrain that blocks movement. Granted movement treated as Warp movement.) |
| 2 | Strat Assault 2 | 120 |
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants 【True Charge】to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Def/Res-3 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +2 damage during combat (excluding area-of-effect Specials). 【True Charge】 Unit can move up to 3 spaces in any cardinal direction without being affected by movement obstruction effects from skills. (Cannot move through foes or terrain that blocks movement. Granted movement treated as Warp movement.) |
| 3 | Strat Assault 3 | 240 |
At start of turn, if any foe is within 3 columns or 3 rows centered on unit or if unit's HP = 100%, grants【True Charge】to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Def/Res-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +3 damage during combat (excluding area-of-effect Specials). 【True Charge】 Unit can move up to 3 spaces in any cardinal direction without being affected by movement obstruction effects from skills. (Cannot move through foes or terrain that blocks movement. Granted movement treated as Warp movement.) |
| 4 | Strat Assault 4 | 300 |
At start of turn, if any foe is within 3 columns or 3 rows centered on unit or if unit's HP = 100%, grants【True Charge】to unit and allies within 2 spaces of unit for 1 turn, and grants "unit can move 1 extra space" to unit (that turn only; does not stack). Inflicts Atk/Def/Res-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +5 damage during combat (excluding area-of-effect Specials). 【True Charge】 Unit can move up to 3 spaces in any cardinal direction without being affected by movement obstruction effects from skills. (Cannot move through foes or terrain that blocks movement. Granted movement treated as Warp movement.) |