To Conquer Fate
真運命を変える!
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | To Conquer Fate | 500 |
Moves target ally to opposite side of unit. Grants【Change of Fate】and【Dual Strike】to unit and target ally for 1 turn, grants Special cooldown count-1 to unit and target ally, and grants any Bonus active on unit to target ally, and any active on target ally to unit (once per turn; granted bonuses exclude stat bonuses inverted by Panic). After Canto, if unit has used an Assist skill on the current turn, grants another action to unit, and re-enables Canto (once per turn; does not trigger when affected by effects of traps in Aether Raids during Canto). Regarding【Dual Strike】granted to player army, the effect will now trigger even if the following condition is met: "if unit initiates combat and is within 2 spaces of an ally with Dual Strike (excluding unit)." 【Change of Fate】 Enables【Canto (2)】. Grants Atk/Spd/Def/Res+5 to unit and unit deals damage = 3 × the total of the number of Bonus and Penalty effects active on unit, excluding stat bonuses and stat penalties, during combat (max 15; including area-of- effect Specials). 【Dual Strike】 If unit initiates combat and is adjacent to an ally with Dual Strike (excluding unit), unit attacks twice. (That turn only. Does not stack.) 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Once per turn. Only highest value applied. Does not stack.) |