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Torrential Roar

竜穿砲

Особый не наследуется
Ступень Название SP Эффект
1 Torrential Roar 500

Boosts damage by 60% of unit's Res when Special triggers. Neutralizes effects that inflict "Special cooldown charge -X" on unit and reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials). If unit's Res > foe's Res, decreases Spd difference necessary for unit to make a follow-up attack by X and increases Spd difference necessary for foe to make a follow-up attack by X during combat (X = difference between Res stats; max 10). At start of enemy phase (except for in Pawns of Loki), if there is no【Divine Vein (Icicle)】 currently applied by unit or allies, applies 【Divine Vein (Icicle)】to spaces 2 spaces away from both unit and certain target ally within 2 spaces of unit for 1 turn (excluding spaces adjacent to or occupied by unit or target ally, spaces occupied by a foe, destructible terrain other than Divine Vein, or warp spaces in Rival Domains) and【Divine Vein (Vert)】 to unit's space and spaces within 4 spaces of unit for 1 turn (excluding spaces with 【Divine Vein (Icicle)】applied). (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def at start of battle, excluding unit; "at start of battle" excludes increases to Def granted after ally is deployed, such as Legendary Effects, Mythic Effects, Bonus Heroes, Great Talent, etc.; if number of allies that qualify ≥ 2, it's treated as though there is no target ally.) 【Divine Vein (Icicle)】 Applies the following status on space: Foes treat space as impassable terrain while status is active, but status is destructible (with 1 HP). When destroyed, it changes to 【Divine Vein (Vert)】. Allies can move into and occupy space. If any allies occupy spaces with Divine Vein (Icicle) applied, attacks targeting those spaces will hit the ally over destroying the Divine Vein (Icicle). 【Divine Vein (Vert)】 Applies the following effects on space for foes: Foe cannot warp from this space or into this space (does not affect units with Pass skills or warp effects from structures like camps and fortresses in Rival Domains). Inflicts 【Canto Control】on foes that trigger Canto in this space through their next action. Inflicts Atk/Spd-5 and Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). 【Canto Control】 If unit's Range = 1, unit can move 1 space when Canto triggers. If unit's Range = 2, their action ends when Canto triggers.

откат: 3