Tunnel Vision
真執着
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Tunnel Vision | 300 |
Grants Atk/Spd/Def/Res+9. If support partner is on the map, unit can move through foes' spaces and unit can move to a space within 2 spaces of any support partner within 3 spaces. If support partner is not on the map, at start of turn, grants "unit can move 1 extra space" to unit for 1 turn (that turn only; does not stack). At start of player phase or enemy phase, grants【Potent Follow】and【Anathema】to unit and allies within 2 spaces of unit for 1 turn. Unit deals damage during combat = number of times unit has attacked in the current combat × 5 (excluding area-of-effect Specials; including current attack). If unit's Res > foe's Res, or if unit is within 2 spaces of support partner, or if there is a support partner with Support Rank of S+ on the map, unit attacks twice during combat. If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0). 【Potent Follow】 If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow X%】during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40). 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat. 【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |