Tut-Tut!
仕方がない子ね
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Tut-Tut! | 300 |
Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces of unit. Unit can move to a space within 5 spaces where a Divine Vein effect is applied. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6 and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. At start of turn, if unit's HP ≥ 25% after start-of-turn healing and damage effects are applied, applies【Divine Vein (Haze)】on closest foes' spaces and on each space within 2 spaces of those spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 【Divine Vein (Haze)】 Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.) |