Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Arcane Crimson | — | 16 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Spd/Def-5 on foes within 3 rows or 3 columns centered on unit during combat. If foe initiates combat or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 9 (max 9; min 0), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's attacks by 15% of unit's Atk (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Arcane Crimson ATK | atk | 16 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Spd/Def-5 on foes within 3 rows or 3 columns centered on unit during combat. If foe initiates combat or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 9 (max 9; min 0), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's attacks by 15% of unit's Atk (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Arcane Crimson DEF | def | 16 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Spd/Def-5 on foes within 3 rows or 3 columns centered on unit during combat. If foe initiates combat or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 9 (max 9; min 0), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's attacks by 15% of unit's Atk (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Arcane Crimson RES | res | 16 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Spd/Def-5 on foes within 3 rows or 3 columns centered on unit during combat. If foe initiates combat or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 9 (max 9; min 0), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's attacks by 15% of unit's Atk (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Arcane Crimson SPD | spd | 16 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Spd/Def-5 on foes within 3 rows or 3 columns centered on unit during combat. If foe initiates combat or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 9 (max 9; min 0), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's attacks by 15% of unit's Atk (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |