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Arcane Medusa

魔器メデューサ

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Arcane Medusa 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants 【Anathema】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.
Arcane Medusa ATK atk 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants 【Anathema】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.
Arcane Medusa DEF def 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants 【Anathema】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.
Arcane Medusa RES res 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants 【Anathema】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.
Arcane Medusa SPD spd 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants 【Anathema】to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.