Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Blade of Renais | — | 16 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and also, if【Bonus】or【Penalty】is active on unit, deals damage = 20% of foe's Def, and also, if unit deals damage to foe during combat, restores HP to unit = 20% of foe's Def. (Triggers even if 0 damage is dealt.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
| Blade of Renais ATK | atk | 16 | Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials). If unit has Bonuses or Penalties active, deals damage = 40% of the greater of foe's Spd or Def, restores HP to unit = 20% of the greater of foe's Spd or Def when unit deals damage, and unit can make a follow-up attack before foe's next attack during combat. |
| Blade of Renais DEF | def | 16 | Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials). If unit has Bonuses or Penalties active, deals damage = 40% of the greater of foe's Spd or Def, restores HP to unit = 20% of the greater of foe's Spd or Def when unit deals damage, and unit can make a follow-up attack before foe's next attack during combat. |
| Blade of Renais RES | res | 16 | Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials). If unit has Bonuses or Penalties active, deals damage = 40% of the greater of foe's Spd or Def, restores HP to unit = 20% of the greater of foe's Spd or Def when unit deals damage, and unit can make a follow-up attack before foe's next attack during combat. |
| Blade of Renais SKILL1 | skill1 | 16 | Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials). If unit has Bonuses or Penalties active, deals damage = 40% of the greater of foe's Spd or Def, restores HP to unit = 20% of the greater of foe's Spd or Def when unit deals damage, and unit can make a follow-up attack before foe's next attack during combat. At start of player phase or enemy phase, grants 【Empathy】and【Pulse Follow】to unit and allies within 2 spaces of unit for 1 turn. At start of turn, grants【Range: 2 Style】to unit and sword, lance, axe, dragon, or beast allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+10 to unit during combat, and if decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow 100%】during combat. 【Empathy】 Grants bonus to unit's Atk/Spd/Def/Res = number of types of Bonus effects, excluding stat bonuses, and Penalty effects, excluding stat penalties, active on player team and enemy team during combat (max 7). 【Pulse Follow】 Grants Special cooldown count-2 to unit before unit's first follow-up attack during combat. 【Range: 2 Style】 Unit can use the following Style: ――――― Range: 2 Style ――――― Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe. After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can only be used if unit has Range = 1. ―――――――――――――――――――― This Style is disabled when unit has another Style. After combat where this Style is used, removes this status. Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |
| Blade of Renais SPD | spd | 16 | Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials). If unit has Bonuses or Penalties active, deals damage = 40% of the greater of foe's Spd or Def, restores HP to unit = 20% of the greater of foe's Spd or Def when unit deals damage, and unit can make a follow-up attack before foe's next attack during combat. |