Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Brilliant Starlight | — | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, neutralizes bonuses to foe's Atk/Res during combat, neutralizes effects that prevent unit's counterattacks, and restores 7 HP to unit after combat. |
| Brilliant Starlight ATK | atk | 14 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat. |
| Brilliant Starlight DEF | def | 14 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat. |
| Brilliant Starlight RES | res | 14 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat. |
| Brilliant Starlight SKILL1 | skill1 | 14 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat. For foes on the map whose Res < unit's Res at start of combat, inflicts Atk/Res-5, foe suffers +10 damage (excluding area-of-effect Specials), and inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). Inflicts Atk/Res-11 on foe, and unit deals +25 damage during combat (excluding area-of-effect Specials). |
| Brilliant Starlight SPD | spd | 14 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat. |