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Brilliant Starlight

聖光スターライト

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Brilliant Starlight 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat, neutralizes bonuses to foe's Atk/Res during combat, neutralizes effects that prevent unit's counterattacks, and restores 7 HP to unit after combat.
Brilliant Starlight ATK atk 14 Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat.
Brilliant Starlight DEF def 14 Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat.
Brilliant Starlight RES res 14 Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat.
Brilliant Starlight SKILL1 skill1 14 Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat. For foes on the map whose Res < unit's Res at start of combat, inflicts Atk/Res-5, foe suffers +10 damage (excluding area-of-effect Specials), and inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). Inflicts Atk/Res-11 on foe, and unit deals +25 damage during combat (excluding area-of-effect Specials).
Brilliant Starlight SPD spd 14 Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. At start of player phase or enemy phase, grants Def/Res+6 and "reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Res-6 on foe, neutralizes bonuses to foe's Atk/Res, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and restores 7 HP to unit after combat.