Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Cardinals Tome | — | 14 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
| Cardinals Tome ATK | atk | 14 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
| Cardinals Tome DEF | def | 14 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
| Cardinals Tome RES | res | 14 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
| Cardinals Tome SKILL1 | skill1 | 14 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Restores 10 HP to allies within 3 spaces of unit after their combat. If unit is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, unit deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 10 HP to unit after combat. |
| Cardinals Tome SPD | spd | 14 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |