Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Comrades Axe | — | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, grants Def/Res+7,【Truly Incited】, and “if unit initiates combat, reduces damage from foe's first attack by 40%” to unit and allies within 2 spaces of unit for 1 turn. At start of turn, grants "unit can move 1 extra space" to unit (that turn only; does not stack). After start-of-turn skills trigger, if【Stall】is active on unit, neutralizes the "unit can move 1 extra space" effect of this skill. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and grants Special cooldown count-X to unit before unit's first follow-up attack during combat (X = number of allies within 3 rows or 3 columns centered on unit, including unit; max 3). 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space." |