Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Dark Monograph | — | 14 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Res-5 on foe, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
| Dark Monograph ATK | atk | 14 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Res-5 on foe, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
| Dark Monograph DEF | def | 14 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Res-5 on foe, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
| Dark Monograph RES | res | 14 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Res-5 on foe, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
| Dark Monograph SKILL1 | skill1 | 14 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Res-5 on foe, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. At start of turn, if unit's HP ≥ 25%, inflicts Atk/Res-7,【Panic】, and【Deep Wounds】 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-5 on foe, neutralizes unit's penalties to Atk/Spd/Res, and unit makes guaranteed follow-up attack during combat. 【Panic】 Converts bonuses on unit into penalties through its next action. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
| Dark Monograph SPD | spd | 14 | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Res-5 on foe, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |