Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Enclosing Dark | — | 14 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and the following effects will occur during combat based on the number of foes within 2 spaces of target (excluding target): if = 1, inflicts Spd/Res-4 on foe; if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
| Enclosing Dark ATK | atk | 14 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack. |
| Enclosing Dark DEF | def | 14 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack. |
| Enclosing Dark RES | res | 14 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack. |
| Enclosing Dark SKILL1 | skill1 | 14 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Preempt Pulse】, and 【Resonance: Blades】to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = 10% of unit's Spd at start of combat, + 6, and unit deals +X × 5 damage during combat (excluding area-of- effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses, + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Preempt Pulse】 Grants Special cooldown count-1 to unit before unit's first attack during combat. 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. |
| Enclosing Dark SPD | spd | 14 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack. |