Might
10
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Forged Lance | — | 10 | At start of player phase or enemy phase, grants Atk/Def+6 to unit and allies within 3 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+5 to unit, unit deals +X damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by 50% of X during combat (excluding area-of-effect Specials; X = highest total bonuses among unit and allies within 3 spaces of unit). |