Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Frostbite Breath | — | 16 | Grants Spd+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-5 on foe during combat, and also, after combat, if unit attacked, inflicts status preventing counterattacks on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Frostbite Breath ATK | atk | 16 | Enables【Canto (Rem. +1; Min 2)】. Grants Spd+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7,【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). |
| Frostbite Breath DEF | def | 16 | Enables【Canto (Rem. +1; Min 2)】. Grants Spd+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7,【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). |
| Frostbite Breath RES | res | 16 | Enables【Canto (Rem. +1; Min 2)】. Grants Spd+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7,【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). |
| Frostbite Breath SKILL1 | skill1 | 16 | Enables【Canto (Rem. +1; Min 2)】. Grants Spd+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7,【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). If a Rally or movement Assist skill is used by unit, if there is no【Divine Vein (Ice)】currently applied by unit or allies, applies 【Divine Vein (Ice)】to spaces 2 spaces away from target after movement for 1 turn (excludes spaces occupied by a foe, destructible terrain other than Divine Vein, and warp spaces in Rival Domains). After unit acts (if Canto triggers, after Canto) or, if defending in Aether Raids, at the start of enemy phase, if there is no【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】to spaces 2 spaces away from unit for 1 turn (excludes spaces occupied by a foe, destructible terrain other than Divine Vein, and warp spaces in Rival Domains). Inflicts Atk/Spd/Def/Res-10 on foe, and unit deals +20 damage during combat (excluding area-of-effect Specials). 【Divine Vein (Ice)】 Applies the following status on space: Foes treat space as impassable terrain while status is active, but status is destructible (with 1 HP). Allies can move into and occupy space. If any allies occupy spaces with Divine Vein (Ice) applied, attacks targeting those spaces will hit the ally over destroying the Divine Vein (Ice). (Does not trigger in Pawns of Loki.) |
| Frostbite Breath SPD | spd | 16 | Enables【Canto (Rem. +1; Min 2)】. Grants Spd+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7,【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). |