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Fujin-Raijin Yumi

風神雷神弓

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Fujin-Raijin Yumi 14 Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Fujin-Raijin Yumi ATK atk 14 Enables【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +25 damage (including area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (Dist.; Max 3, Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3; min 1; if unit used a movement skill that warped them, unit can move 1 space(s).)
Fujin-Raijin Yumi DEF def 14 Enables【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +25 damage (including area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (Dist.; Max 3, Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3; min 1; if unit used a movement skill that warped them, unit can move 1 space(s).)
Fujin-Raijin Yumi RES res 14 Enables【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +25 damage (including area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (Dist.; Max 3, Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3; min 1; if unit used a movement skill that warped them, unit can move 1 space(s).)
Fujin-Raijin Yumi SKILL1 skill1 14 Enables【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +25 damage (including area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (Dist.; Max 3, Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3; min 1; if unit used a movement skill that warped them, unit can move 1 space(s).) At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Sabotage】, and【Exposure】on closest foes and any foe within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+10 to unit and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit. Calculates each stat penalty independently. 【Exposure】 Foe's attacks deal +10 damage.
Fujin-Raijin Yumi SPD spd 14 Enables【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +25 damage (including area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (Dist.; Max 3, Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3; min 1; if unit used a movement skill that warped them, unit can move 1 space(s).)