Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Gleipnir | — | 14 | Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat. |
| Gleipnir ATK | atk | 14 | Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat. |
| Gleipnir DEF | def | 14 | Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat. |
| Gleipnir RES | res | 14 | Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat. |
| Gleipnir SKILL1 | skill1 | 14 | Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat. At start of combat, if foe's HP = 100%, inflicts Atk/Spd/Def/Res-4 on foe and neutralizes unit's penalties during combat. |
| Gleipnir SPD | spd | 14 | Grants Res+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+4 during combat. |