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Godly Infusions

天の長姉末妹の祭器

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Godly Infusions 14 Neutralizes "effective against flying" bonuses. Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5), and also, if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. For unit and allies within 3 spaces of unit, if unit's or ally's HP > 1 and foe would reduce HP to 0 during combat, unit or ally survives with 1 HP, and after combat, restores 40 HP and grants Atk/Spd【Great Talent】+10 to unit or ally (for unit, the above effects will not trigger again for 2 turns after triggering; for allies, the above effects only trigger for player's team once per map; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers, this effect will trigger too). Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by Y (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional Y (excluding area-of-effect Specials; if unit has weapon-triangle disadvantage, Y = 20% of unit's Spd; otherwise, Y = 50% of unit's Spd), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. Unit can use the following【Style】: ―――― Weapon Triangle: Red Style ―――― When determining weapon triangle, counts unit as red (does not affect skill effects that trigger based on attribute, such as "if in combat against a red foe"). This Style can be used only once per turn. ――――――――――――――――――――――――― (This skill grants max of【Great Talent】+10.) 【Great Talent】 Adds value of Great Talent (+X) to specified stats (until end of battle; max value of X is determined by the stat reaching the limit of 99, each stat calculated separately and cannot exceed max value for each skill; stat increases are not treated as Bonus effects). 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style.