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Grappler's Axe

格闘王の斧

Might
11
Range
1

Формы и ковки

Форма Ковка Might Эффект
Grapplers Axe 11 Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials).
Grapplers Axe ATK atk 11 Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials).
Grapplers Axe DEF def 11 Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials).
Grapplers Axe RES res 11 Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials).
Grapplers Axe SKILL1 skill1 11 Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5, makes a guaranteed follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit or ally during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit.
Grapplers Axe SPD spd 11 Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials).