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Heartbeat Lance

鎧好きの堅槍

Might
16
Range
1

Формы и ковки

Форма Ковка Might Эффект
Heartbeat Lance 16 At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
Heartbeat Lance ATK atk 16 At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
Heartbeat Lance DEF def 16 At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
Heartbeat Lance RES res 16 At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.
Heartbeat Lance SKILL1 skill1 16 At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and reduces foe's Atk during combat by X% of foe's Atk at start of combat (X = number of unit's base HP/Atk/Spd/Def/Res stats that are greater than foe's stats at start of combat × 5, + 10).
Heartbeat Lance SPD spd 16 At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack.