Might
12
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| In The Fold Plus | — | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). |
| In The Fold Plus SKILL1 | skill1 | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Calculates damage from staff like other weapons. |
| In The Fold Plus SKILL2 | skill2 | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Foe cannot counterattack. |