Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Lance of Frelia | — | 16 | Accelerates Special trigger (cooldown count-1). Unit can move to a space within 2 spaces of an ally within 2 spaces. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat, grants Def/Res+10 during combat. |
| Lance of Frelia ATK | atk | 16 | Accelerates Special trigger (cooldown count-1). Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces. Grants Atk/Spd/Def/Res+10, reduces damage from foe's attacks by X (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional X during combat (excluding area-of-effect Specials; if unit initiates combat, X = 25; otherwise, X = 15). |
| Lance of Frelia DEF | def | 16 | Accelerates Special trigger (cooldown count-1). Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces. Grants Atk/Spd/Def/Res+10, reduces damage from foe's attacks by X (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional X during combat (excluding area-of-effect Specials; if unit initiates combat, X = 25; otherwise, X = 15). |
| Lance of Frelia RES | res | 16 | Accelerates Special trigger (cooldown count-1). Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces. Grants Atk/Spd/Def/Res+10, reduces damage from foe's attacks by X (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional X during combat (excluding area-of-effect Specials; if unit initiates combat, X = 25; otherwise, X = 15). |
| Lance of Frelia SKILL1 | skill1 | 16 | Accelerates Special trigger (cooldown count-1). Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces. Grants Atk/Spd/Def/Res+10, reduces damage from foe's attacks by X (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional X during combat (excluding area-of-effect Specials; if unit initiates combat, X = 25; otherwise, X = 15). Allies within 2 spaces of unit can move to any space within 2 spaces of unit. If unit has entered combat or used an Assist skill during the current turn, allies can move to a space within 2 spaces of unit. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5, deals +X damage (for unit, X = 20; for allies, X = 10; excluding area-of-effect Specials), and grants Special cooldown count-1 before unit's or ally's first attack during combat. If decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】during combat. 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |
| Lance of Frelia SPD | spd | 16 | Accelerates Special trigger (cooldown count-1). Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces. Grants Atk/Spd/Def/Res+10, reduces damage from foe's attacks by X (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional X during combat (excluding area-of-effect Specials; if unit initiates combat, X = 25; otherwise, X = 15). |