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Legacy Axe

光の花婿の斧

Might
16
Range
1

Формы и ковки

Форма Ковка Might Эффект
Legacy Axe 16 Accelerates Special trigger (cooldown count-1). For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during combat. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14; if number of spaces from start position to end position of whoever initiated combat ≥ 3, value is treated as 14), neutralizes penalties on unit, unit deals +X × 5 damage (max 25; X = number of【Bonus】effects active on unit, excluding stat bonuses + number of 【Penalty】effects active on foe, excluding stat penalties; excluding area-of-effect Specials), grants Special cooldown count-Y before unit's first attack, and grants Special cooldown count-Y before unit's first follow-up attack during combat (Y = 50% of the number of spaces from start position to end position of whoever initiated combat, rounded down before first attack and up before follow-up attack), and also, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).