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Lionheart Axe

獅子王の斧

Might
16
Range
1

Формы и ковки

Форма Ковка Might Эффект
Lionheart Axe 16 Enables【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5), grants bonus to Atk/Spd/Def/Res = highest bonus on each stat between target and foes within 2 spaces of target (calculates each stat bonus independently), calculates damage using the lower of foe's Def or Res (excluding area-of-effect Specials), and restores 7 HP to unit or ally when unit or ally deals damage to foe during combat. Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). Unit can use the following【Style】: ―――― Weapon Triangle: Red Style ―――― When determining weapon triangle, counts unit as red (does not affect skill effects that trigger based on attribute, such as "if in combat against a red foe"). This Style can be used only once per turn. ――――――――――――――――――――――――― 【Canto (Dist. +1; Max 4)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position of unit before the above, +1. (Max 4.) 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style.