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Lúin

ルーン

Might
16
Range
1

Формы и ковки

Форма Ковка Might Эффект
Luin 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Spd+6 during combat, deals damage = 20% of unit's Spd, and also, if unit's Spd ≥ foe’s Spd+5, foe cannot counterattack.
Luin ATK atk 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (including area-of-effect Specials), and also, when Special triggers, deals additional damage = 20% of unit's Spd (including area-of-effect Specials). If unit's Spd ≥ foe's Spd-7 during combat, foe cannot counterattack.
Luin DEF def 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (including area-of-effect Specials), and also, when Special triggers, deals additional damage = 20% of unit's Spd (including area-of-effect Specials). If unit's Spd ≥ foe's Spd-7 during combat, foe cannot counterattack.
Luin RES res 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (including area-of-effect Specials), and also, when Special triggers, deals additional damage = 20% of unit's Spd (including area-of-effect Specials). If unit's Spd ≥ foe's Spd-7 during combat, foe cannot counterattack.
Luin SKILL1 skill1 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (including area-of-effect Specials), and also, when Special triggers, deals additional damage = 20% of unit's Spd (including area-of-effect Specials). If unit's Spd ≥ foe's Spd-7 during combat, foe cannot counterattack. Enables【Canto (2)】. Inflicts Spd/Def-5 on foes within 3 rows or 3 columns centered on unit, neutralizes those foes' bonuses to Spd/Def, and those foes suffer guaranteed follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, neutralizes effects that inflict "Special cooldown charge -X" on unit, and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Luin SPD spd 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (including area-of-effect Specials), and also, when Special triggers, deals additional damage = 20% of unit's Spd (including area-of-effect Specials). If unit's Spd ≥ foe's Spd-7 during combat, foe cannot counterattack.

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