🚧 Сайт в разработке — по вопросам неточностей и предложений пишите в Telegram: @greatmedivack

Nifl's Bite

絶氷ニフル

Might
16
Range
1

Формы и ковки

Форма Ковка Might Эффект
Nifls Bite 16 Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. If unit is within 2 spaces of an ally, restores 7 HP to unit after combat, and also, if foe uses bow, dagger, magic, or staff, neutralizes effects that prevent unit's counterattacks during combat.
Nifls Bite ATK atk 16 Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and also, if foe uses bow, dagger, magic, or staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 7 HP to unit after combat.
Nifls Bite DEF def 16 Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and also, if foe uses bow, dagger, magic, or staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 7 HP to unit after combat.
Nifls Bite RES res 16 Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and also, if foe uses bow, dagger, magic, or staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 7 HP to unit after combat.
Nifls Bite SKILL1 skill1 16 Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and also, if foe uses bow, dagger, magic, or staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 7 HP to unit after combat. At start of enemy phase (except for in Pawns of Loki), if there is no【Divine Vein (Icicle)】 currently applied by unit or allies, applies 【Divine Vein (Icicle)】to spaces 2 spaces away from unit for 1 turn (excluding spaces occupied by a foe, destructible terrain other than Divine Vein, or warp spaces in Rival Domains), and 【Divine Vein (Vert)】to unit's space and spaces within 3 spaces of unit for 1 turn (excluding spaces with【Divine Vein (Icicle)】applied). Grants Atk/Spd/Def/Res+10 to unit and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Divine Vein (Icicle)】 Applies the following status on space: Foes treat space as impassable terrain while status is active, but status is destructible (with 1 HP). When destroyed, it changes to 【Divine Vein (Vert)】. Allies can move into and occupy space. If any allies occupy spaces with Divine Vein (Icicle) applied, attacks targeting those spaces will hit the ally over destroying the Divine Vein (Icicle). 【Divine Vein (Vert)】 Applies the following effects on space for foes: Foe cannot warp from this space or into this space (does not affect units with Pass skills or warp effects from structures like camps and fortresses in Rival Domains). Inflicts 【Canto Control】on foes that trigger Canto in this space through their next action. Inflicts Atk/Spd-5 and Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). 【Canto Control】 If unit's Range = 1, unit can move 1 space when Canto triggers. If unit's Range = 2, their action ends when Canto triggers.
Nifls Bite SPD spd 16 Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and also, if foe uses bow, dagger, magic, or staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 7 HP to unit after combat.