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Preying Fang

肉食らう獅子の爪牙

Might
14
Range
1

Формы и ковки

Форма Ковка Might Эффект
Preying Fang 14 Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 25% at start of player phase or enemy phase, grants Atk/Def+6,【Imbue】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn. If unit is transformed or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14; if unit triggers Savior, value is treated as 14), unit deals damage = 20% of unit's Def (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 20% of unit's Def (excluding area-of- effect Specials), and grants Special cooldown count-2 to unit before foe's first attack during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. 【Imbue】 Reduces the effect of【Deep Wounds】on unit by 50% during combat, and restores 40% of unit's maximum HP as unit's combat begins for 1 turn (triggers after effects that deal damage as combat begins; only highest value applied; does not stack). 【Deep Wounds】 Unit's HP cannot be healed through its next action.