Might
12
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Raudrcrab Plus | — | 12 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
| Raudrcrab Plus ATK | atk | 12 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
| Raudrcrab Plus DEF | def | 12 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
| Raudrcrab Plus RES | res | 12 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
| Raudrcrab Plus SPD | spd | 12 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |