Might
14
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Ravager | — | 14 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Special cooldown charge -1 per attack on foe and Atk/Def-6 on foe during combat (only highest value applied; does not stack), and also, if unit is transformed, grants Special cooldown charge +1 per attack to unit during combat (only highest value applied; does not stack). If unit's HP ≥ 25% at start of combat and foe initiates combat, reduces damage from foe's follow-up attack by 80% during combat ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if foe initiates combat, unit can counterattack regardless of foe's range. |
| Ravager ATK | atk | 14 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Def-6 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). Reduces damage from foe's follow-up attack by 80%, reduces damage from foe's follow-up attack by an additional 25, and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. |
| Ravager DEF | def | 14 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Def-6 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). Reduces damage from foe's follow-up attack by 80%, reduces damage from foe's follow-up attack by an additional 25, and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. |
| Ravager RES | res | 14 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Def-6 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). Reduces damage from foe's follow-up attack by 80%, reduces damage from foe's follow-up attack by an additional 25, and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. |
| Ravager SKILL1 | skill1 | 14 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Def-6 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). Reduces damage from foe's follow-up attack by 80%, reduces damage from foe's follow-up attack by an additional 25, and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. At start of player phase or enemy phase, grants Atk/Def+6,【Fringe Bonus】, and【Imbue】to unit and allies within 2 spaces of unit for 1 turn. Inflicts Atk/Def-11 on foe, and unit deals +25 damage during combat (excluding area-of-effect Specials). 【Fringe Bonus】 Grants bonus to Atk/Spd/Def/Res during combat = highest bonus on each stat between unit and allies within 2 spaces of unit for 1 turn. Calculates each stat bonus independently. 【Imbue】 Reduces the effect of【Deep Wounds】on unit by 50% during combat, and restores 40% of unit's maximum HP as unit's combat begins for 1 turn (triggers after effects that deal damage as combat begins; only highest value applied; does not stack). 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
| Ravager SPD | spd | 14 | Accelerates Special trigger (cooldown count-1). Inflicts Atk/Def-6 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). Reduces damage from foe's follow-up attack by 80%, reduces damage from foe's follow-up attack by an additional 25, and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. |