Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Recluses Tome | — | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Recluses Tome ATK | atk | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Recluses Tome DEF | def | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Recluses Tome RES | res | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |
| Recluses Tome SKILL1 | skill1 | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Res-5 on foe, neutralizes foe's bonuses to Atk/Spd/Res, and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). At start of combat, if unit's HP ≥ 25%, reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
| Recluses Tome SPD | spd | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat. |