Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Runeaxe | — | 16 | When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
| Runeaxe ATK | atk | 16 | When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
| Runeaxe DEF | def | 16 | When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
| Runeaxe RES | res | 16 | When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
| Runeaxe SKILL1 | skill1 | 16 | When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
| Runeaxe SPD | spd | 16 | When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |