Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Sage Lords Axe | — | 16 | Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills). Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5), neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit or ally, grants Special cooldown count-Y to unit or ally and inflicts Special cooldown+Y on foe before unit's or ally's first attack during combat (if unit or ally has weapon-triangle advantage, Y = 2; otherwise, Y = 1; effects on foe's Special cooldown count trigger only if foe's attack can trigger foe's Special; cannot exceed the foe's maximum Special cooldown). Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 during combat (excluding area-of-effect Specials). Unit can use the following【Style】: ――――――― Light Brand Style ――――――― Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Decreases Spd difference necessary for unit to make a follow-up attack by 10 and calculates damage using the lower of foe's Def or Res during combat (excluding area-of-effect Specials). Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe. After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can be used only once per turn. ―――――――――――――――――――――――― 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. |