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Serpent's Fang

世界蛇の神牙

Might
14
Range
1

Формы и ковки

Форма Ковка Might Эффект
Serpents Fang 14 Accelerates Special trigger (cooldown count-1). Foes with Range = 1 cannot warp into spaces within 3 spaces of unit and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5), and grants Special cooldown charge +1 per attack during combat (only highest value applied; does not stack), and also, if unit's or ally's Def ≥ foe's Def+5, disables unit's and foe's or ally's and foe's skills that change attack priority during combat. Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.