Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Sol Lance | — | 16 | Grants Res+3. When unit deals damage to foe during combat, restores 10 HP to unit. (Triggers even if 0 damage is dealt.) |
| Sol Lance ATK | atk | 16 | Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
| Sol Lance DEF | def | 16 | Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
| Sol Lance RES | res | 16 | Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
| Sol Lance SKILL1 | skill1 | 16 | Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat. 【Deep Wounds】 Unit's HP cannot be healed through its next action. If unit is within 3 spaces of an ally, inflicts Atk/Def-5 on foe during combat, foe cannot make a follow-up attack, and also, if unit's HP ≥ 50% at start of combat, reduces damage from foe's first attack by 30%. |
| Sol Lance SPD | spd | 16 | Grants Res+3. When unit deals damage to foe during combat, restores 14 HP to unit (triggers even if 0 damage is dealt). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and reduces the effect of【Deep Wounds】by 50% during combat. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |