Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Solitary Breath | — | 16 | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of player phase or enemy phase, grants Atk/Spd+6,【Reflex】,【Fringe Bonus】, and "foe cannot make a follow-up attack" to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), decreases Spd difference necessary for unit to make a follow-up attack by X and increases Spd difference necessary for foe to make a follow-up attack by X (if unit's Def is greater than foe's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10), and grants Special cooldown count-2 to unit before unit's first follow-up attack during combat. 【Reflex】 Reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat). (For 1 turn.) 【Fringe Bonus】 Grants bonus to Atk/Spd/Def/Res during combat = highest bonus on each stat between unit and allies within 2 spaces of unit for 1 turn. Calculates each stat bonus independently. |